Weird West Quest Seeds:

Here's a d6 to help you choose: 6

A leather worker needs rescuing from a wealthy gentleman's estate.

A servant needs an unusual coin from the docks.

A bladesmith needs confirmation of a creature in a nearby forest.

A fisherman seeks a potion from an old grist mill.

An archaeologist requests a book from a hermit's dwelling.

An old woman seeks a sacrificial dagger from a hostile tribe.



Simple obstacle:

Outlaws


Need something to happen while the players are in town? Here you go:

Someone strikes oil or gold nearby.




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