Weird West Quest Seeds:

A merchant needs a musical instrument from a witch.

A government official requests a bone from a factory.

A shop owner needs a whip from a farmer's field.

A gambler seeks a family member from a cavern.

A magician wants an unusual coin from a character's home town.

A hunter needs a lockbox from a ranch.

An innkeeper wants a target marked at a national landmark.



Simple obstacle:

Natives


Need something to happen while the players are in town? Here you go:

Trees randomly start falling over, apparently rotted from within.




Go to the list of generators


Go to the sorted list of generators