Weird West Quest Seeds:

A rogue needs a small box from a cavern.

An armourer wants a lockbox from a crime scene.

An alchemist wants a document from an unfamiliar tribe.

A jeweler wants confirmation of a creature in a factory.

A stable boy needs an urgent message delivered to a crime scene.

An artist wants an ancestor from the foothills.

A railroad worker needs an exotic device from nearby ruins.



Simple obstacle:

Natives


Need something to happen while the players are in town? Here you go:

Someone is caught committing a crime.




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