Weird West Quest Seeds:

A bailiff needs a theory proven at a beast's lair.

A carpenter seeks a cursed ring from a watchtower.

A trapper wants elixir components located in a beast's lair.

A gypsy requests a theory proven at a farmer's field.

A bailiff seeks translation of a document from a farmer's field.

A clerk wants a book from an unholy site.

A thief needs a bronze ring from the poor district of a city.



Simple obstacle:

Undead


Need something to happen while the players are in town? Here you go:

A son or daughter of a town official gets kidnapped and held for ransom.




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