Weird West Quest Seeds:

Here's a d6 to help you choose: 6

A pirate desires an unusual food from a graveyard.

An innkeeper seeks an artifact from an unfamiliar tribe.

A town deputy seeks a silver ring from a ranch.

Your mentor seeks a hammer from distant ruins.

A leather worker needs a lost child from a root cellar.

A wounded soldier wants a carved statue from a hostile tribe.



Simple obstacle:

Monster/Unnatural Beast


Need something to happen while the players are in town? Here you go:

Seems the town has a new thief. If there's a known/suspected thief in the party, they get arrested or blamed.




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