Quest Seeds:
Here's a d6 to help you choose: 6
A butcher
needs
a lost pet from
an old battlefield
A cook
seeks
a magical ring from
an unfamiliar tribe.
An innkeeper
needs
a sacrificial dagger from
an elven village.
A local guide
needs
a captive freed from
a crumbling tower.
A charlatan
wants
rid of bandits in
an elven village.
An inventor
wants
a silver bracelet from
a church.
Need a little something to happen while the players are in town?
Here you go:
A caravan arrives. The travellers do not speak at all, and are wearing masks and red robes.
Go to the list of generators
Go to the sorted list of generators