Quest Seeds:

Here's a d6 to help you choose: 6

A butcher needs a lost pet from an old battlefield

A cook seeks a magical ring from an unfamiliar tribe.

An innkeeper needs a sacrificial dagger from an elven village.

A local guide needs a captive freed from a crumbling tower.

A charlatan wants rid of bandits in an elven village.

An inventor wants a silver bracelet from a church.



Need a little something to happen while the players are in town?
Here you go:

A caravan arrives. The travellers do not speak at all, and are wearing masks and red robes.




Go to the list of generators


Go to the sorted list of generators